A recent spring cleaning session has uncovered some of Scottie’s hand drawn perspectives from back in 2007!
Despite the advances in digital rendering, hand drawing is still a skill which carries great weight in the design industry. A hand drawn perspective can sometimes convey the initial design intent on a better level than a digital render, and is an effective tool during the initial concept design phase.
Below are a few of Scottie’s tips for hand drawing perspectives.
- Begin by drawing on a large sheet of paper, say A3. Then you can reduce to A4 and it sharpens the image. Decide the best view you wish to capture – a photograph usually helps.
- Pick the perspective style to help with the look you want to achieve eg. single point or double point, isometric…
- Greylead in the outlines of surfaces and vegetation as close to scale as possible.
- Ink in the foreground elements first, working your way to the back – doesn’t have to be perfect as you shade later which can hide mistakes, plus it adds to the hand drawn feel!
- Use thicker ink for elements you wish to highlight eg. change of surface levels/shading
- Create hatches or dotting to give the final render. Don’t overdo it though unless you really have time on your hands.
- Colour as an option again only if you have time. I have always liked the black and white, especially when reduced to A4 size.
- Finally, experiment and have some fun! Evolve to create your own individual style and perspective orientation.